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What types of conversion functions are supported for static animations in HarmonyOS?

What types of conversion functions are supported for static animations in HarmonyOS?

A.

rotate: Rotates the specified angle of the specified assembly along the horizontal or vertical axis or center point

B.

animation-timing-function: Describes the speed curve of animation execution to make the animation smoother

C.

translate: Moves the specified component the required distance horizontally or vertically

D.

scale: Scales the specified component down or in portrait orientation to the desired scale

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