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A company wants to develop an educational game where users answer questions such as the...

A company wants to develop an educational game where users answer questions such as the following: "A jar contains six red, four green, and three yellow marbles. What is the probability of choosing a green marble from the jar?"

Which solution meets these requirements with the LEAST operational overhead?

A.

Use supervised learning to create a regression model that will predict probability.

B.

Use reinforcement learning to train a model to return the probability.

C.

Use code that will calculate probability by using simple rules and computations.

D.

Use unsupervised learning to create a model that will estimate probability density.

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